Far Cry 5

Started by LowPolyOWG, March 27, 2018, 02:08:23 PM

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LowPolyOWG

Code I had to change

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"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Art Blade


LowPolyOWG

Yeah. They are related to the objectives on the tutorial island. UBI*bleep* programmed them individually for every zone ;)
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Art Blade

is that screenshot taken from your trainer?

LowPolyOWG

No. This is from the file unpacker/repacker. Things like that can only be edited from game files/scripts. Rather than taking a picture of the entire file editor, I just cropped out the segment I wanted to show ;)

Changes: Killing VIP cultists/saving civilians only gives 1-2 RP. But, rewards between 1-2 perk points/$100. Looting prepper stashes give you 6 additional perk points/$1000 for looting them. Enemies/random events still occur as usual after liberating a region. Outposts gives extra money/perk points for stealthy takeovers. All items are unlocked from the start for you to buy. Quests/missions gives 10% of their RP value (900 RP quest will now give 90). Basically, defeating everyone will take much longer, depending on what you do :anigrin:
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Art Blade


LowPolyOWG

Yep. Turning this game into a better experience than what UBI*bleep**bleep*quitous *Bleep*ware were able to.
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Art Blade

I'm glad that you're enjoying yourself and the game. At least you can tailor it to your liking, way better than throwing it out the window :)

LowPolyOWG

Yep :bigsmile: I also made prepper stashes give me -5 resistance points for the fun of it :laughsm:
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

LowPolyOWG



Playing with my patch :bigsmile:
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

PZ


Art Blade

Nice faceplant after deciding to let go of the chute while still 50 feet in the air :gnehe:

LowPolyOWG

 :laughsm:

Yeah, it's kinda funny and frustrating. Out of habit, I usually double tap the spacebar as some games require you to do so for extra jumping height/climbing. Playing with this mod is a much better experience. I bet the devs at UBI*bleep* wanted us to finish the fast so we didn't need the Silver bars to skip the grind.  ::)
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

LowPolyOWG

So, modders found some cut content. Apparently, UBI*bleep* cut a lot of weapons out. Some paintjobs were separate weapons too. I guess they realized they added too many Prestige items that you could buy, so they cut them out/turned them into prestige weapon skins instead. The new version of the Redemption mod also made NPC encounters more frequent, so more chaos in Montana :evil2:

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A patriotic bat

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A Primal themed 308 carbine

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Golden AR-C

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A Covert SRS A1 HTI
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Art Blade

it is entirely possible that it wasn't cut out but already in, for later release.

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