Far Cry 5

Started by LowPolyOWG, March 27, 2018, 02:08:23 PM

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PZ


LowPolyOWG

Quote from: Art Blade on June 30, 2019, 03:33:25 PM
it is entirely possible that it wasn't cut out but already in, for later release.

Yeah, but release never happened. The mod also make some weapons found in the Vietnam DLC purchaseable. Only applies to the weapons that came pre-attached with supressors. And the old RPG-7 model.
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

LowPolyOWG



:anigrin: The Resistance mod got updated so I added some new stuff/tweaked weapons. Even restored some cut content UBI*bleep* used in the E3 demo (notably the green reticles and cult flags mounted on vehicles). NPCs now carry more weapons, rather than defaulting to the AR-C/1911. Disabled health regen for a more "hardcore" experience. Mod also add the NG+ perk upgrades.
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Art Blade

you should have hit that eagle by pure chance now but nope.. :gnehe:

LowPolyOWG

"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Dweller_Benthos

Full auto 50 cal sniper rifle? Nice.
"You've read it, you can't un-read it."
D_B

LowPolyOWG

Not really, I just increased the fire cap to 1200 rpm. Just click as fast as you can on the mouse button :anigrin:

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Doing some out of bounds exploring

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Yep, the map is a part of the in-game map.

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Hidden outside of the game world in the low poly "vista" mountains. The boxes are the customization menus.

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Looking at the bottom of the playable map

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Tried to wingsuit over there, that didn't go well.

This is also possible in New Dawn, I found out that the starting area is located near Faith's Bunker area in FC5.





"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Art Blade


Dweller_Benthos

Pretty cool, I always liked looking around the areas outside the normal map area. You find all sorts of interesting bits.
"You've read it, you can't un-read it."
D_B

PZ

Same here - and modding games is always fun and greatly extends game play for me  :thumbsup:

LowPolyOWG

With an updated version of the tools, I could finally set my viewmodels to 120 FOV :evil2: Kinda make animations appear "broken", you can see the magazine spawn from nowhere.

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M16 at high FOV

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The RAT4 warps into the player's hands

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New round floats under the left arm

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Catching a fish :laughsm:

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Using a M2 .50 cal

"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Art Blade

Nice  :anigrin:

I love your creativity and how you manage to take apart games like that :thumbsup: :D

LowPolyOWG

Thanks :gnehe:

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Oh no, they murdered my gun! :D
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Art Blade

is that blood splattered all over it?  ???

LowPolyOWG

Yeah, it's not really visible by default (viewmodels are usually locked at a FOV of 65/75). A cult plane decided to strafe attack me and I disabled health regeneration. Normally, the blood disappear once your health regen start, or after you use a medkit.
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

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