Fallout 76

Started by fragger, June 11, 2018, 04:19:35 AM

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Art Blade

yep, and me too (without hashtag)

PZ

The greed factor these days in just about every facet of life is clearly evident.

LowPolyOWG

Oh, Bethesda :angry-new: Sure, adding more pay to win, no sorry, pay for convenience elements to your abysmally released product and then tell your community that we saw that "based upon" player feedback, you want those things, will definitely fix stuff. Can't believe people are playing this game 1 year after release ???

Spoiler

QuoteWe love that there are so many types of players within Fallout 76, and one of our primary goals is to reward everyone, no matter how you play. This includes our approach to earning Atoms through Challenges and the types of items to unlock with them in the Atomic Shop.

Our approach to these items at launch was to keep them purely cosmetic. But after looking at all the data, it became clear that to consistently deliver content that keeps Fallout 76 fresh and exciting for all, we needed to rethink our approach to the Atomic Shop.

While we had many ideas on what to add to the Atomic Shop, one of the ways was the direct result of the community's feedback. We heard from many of you who wanted items with some real utility. Starting in April, we began adding items such as Repair Kits, Scrap Kits, the Collectron Station, and a working Refrigerator. These have since become the most popular category in the Atomic Shop. We're also still working on all the previously announced items and new cosmetic categories.

We want to create an Atomic Shop experience where players feel good about spending their hard-earned Atoms. To make the system more fun and engaging for all players, we plan on reworking parts of the Challenge and reward system next year to be clearer, more fun, and more impactful for all types of players.

Of course, players can also buy Atoms, and we're careful with everything we add to not upset the game's balance. Our main objective is to avoid a situation where players can spend money to gain a competitive advantage or make the game worse for other players. Even more so, we want systems that allow players who do choose to buy Atoms to make the game better for others, not just themselves. With these principles in mind, we make careful decisions about the items we offer to keep it fair for everyone.
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Art Blade

I can't even read that quoted BS to the end, the start alone almost made me puke. AAAARG!!

One more company to stay away from.

PZ

Just another example of a company charging people, and then trying to make them believe they are doing them a favor.  :banghead:

Dweller_Benthos

We're going to rip you off, then make you pay for and you'll like it.
"You've read it, you can't un-read it."
D_B

Art Blade


LowPolyOWG

"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Art Blade

it is outrageous and disgraceful what that company has been doing and seriously, they need to learn what "boycott" means.

PZ

Indeed - that is ridiculous  :banghead:

BinnZ

15 euros a month!!!! To be able to host your private server, CRAZY!!!!

Bugthesda has become Buckthesda, really utterly ridiculous  :angry-new:
"No hay luz"

LowPolyOWG

Also Bethetic: A bloody $100 annual season pass  :banghead:

Well, there are multiple games hosting services available, althought those games were not something that "just works". Even EA had community hosted server rental systems for all of their Battlefield games until Battlefield 1. It's not something new, you pay a provider a monthly fee for hosting your game while giving players the opportunity to directly alter the game. I hosted a Minecraft server for 1 month with mods. Costed me like $25 for my config, think it was roughly 4-6 GBs of RAM/fixed IP adress, dozens of free plugins developed by community. Considering that Bugthesda launched a shitty product and doing more shitty practices for monetization, I can see people going upset about it. The servers will initially not support modding, I bet Bugthesda can do their "paid mods" scheme through the server hosting fees.
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Art Blade


LowPolyOWG

"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Art Blade

EDIT removed vid but pasted the relevant source URL

see one post after the next (after D_B's)

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