Halo MCC finally comes to PC, 5 years after console launch

Started by LowPolyOWG, March 14, 2019, 01:08:41 AM

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LowPolyOWG

Yep, MS finally realised their own OS needed something to boost sales/engagement. Kinda ironic, they create their global empire of Windows, but release their games on their console instead :laughsm: The segmented release is kinda odd, but I think 343i would do that to prevent a buggy launch (the collection was very broken on the Xbox One at launch, due to the loading of several game engines at once and it broke matchmaking across the games due to said loading). Basically, they don't want to pull an UBI*bleep**bleep* on PC.

They did release the RTS games (Halo Wars 1 and 2 on PC, but never the FPS games)

Steam page

Halo Waypoint article

Trailer
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Art Blade


LowPolyOWG

 :laughsm:

I think BinnZ played Halo 2 Vista back in the days and I can see some Halo related topics on the old forum.
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Dweller_Benthos

I played a demo of one of the Halo games years ago, much more than 5 years, on PC too, so I don't know what game it was, maybe the very first one?

Also, Microsoft always thought that Windows should be for serious business, not silly games, so they never really had much going for games on windows, even making Games for Windows so stupid that it failed, thus proving their own philosophy that windows shouldn't do games, so they made xbox for games and kept thinking that windows should just be for office apps like excel. After 30 years of people playing games on windows, maybe they finally have come around. Though the games thingy on windows 10 is still stupid.
"You've read it, you can't un-read it."
D_B

Art Blade

yeah, absolutely. I played one Halo title on PC as well, don't remember which. Don't remember much of any of it, really. I probably didn't like it much. But I got and watched Halo movies, I think I got three of 'em. :)

Dweller_Benthos

"You've read it, you can't un-read it."
D_B

BinnZ

I played Halo 2 indeed, the only Halo title I have ever come across on PC. Maybe the first Halo was released on PC as well? Anyway, Halo 2 was a blast, although its graphics were very outdated when I played it. I got 100 achievement wise which was quite something, given hard SP challenges and quite some MP cheevos related to multikills etc. The MP was cool because they had map design options and quite a big players base. I had fun in there. I was very disappointed they never released the newer titles to PC, so I am a little excited about this port. However, I will be watching first. Definitely no pre-order on these games ;)
"No hay luz"

LowPolyOWG

"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"


Dweller_Benthos

huh, well what do you know, never heard of them, granted, they only seem to have seen release on the web in various formats or on disc I guess. No theater releases, so they basically flew under my radar.
"You've read it, you can't un-read it."
D_B

Art Blade

yeah, I found them on disc, by pure chance, at my local vendor. And yes, that vendor is good. :gnehe:

LowPolyOWG

Sign up for early technical tests

NOTE: The first flights/tests are most likely to be under a Non-Disclosure-Agreement (NDA), unless Microsoft says otherwise.

Steam/MS Store users can play together. They will ask the community for crossplay integration across Xbox/PC due to the differences in K&M/controller input.
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

LowPolyOWG

"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

Art Blade

I read through the first half and got tired. Continued looking at those pics that followed.

When I read/see stuff like that, I always wonder how much of that is simply coloured beautifully as a Public Relations effort while in reality publishers think in time and money, producers probably the same, and coders about what the difference between slavery back then and nowadays might be.

LowPolyOWG

People wondered what's going on with the development on PC. I do agree with you, most statements that corporations throws out are just PR talk or simply vague replies (we will look into it blah blah). A AAA developer willing to post pictures of old code/actual development progress isn't something you see every day.
"AAA games is a job, except you're the one paying for it" -Jim Sterling

"Graphics don't matter, it's all about visibility"

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