FC3: Funny moments

Started by durian, December 07, 2012, 12:46:43 PM

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Jim di Griz

Sometimes it is entirely appropriate to kill a fly with a sledge hammer  - Major Holdridge
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PZ


fragger


Dweller_Benthos

FC3 actually ran for almost a half hour last night before crashing, but I knew it would, so I didn't try to do anything serious, just drove around at breakneck speed to see what trouble I could stir up and maybe grab some loot.

I left the outpost shop at Nat's Repairs and headed down the peninsula to the ruins at the end. Just outside the gate, saw some Rakyat guys with a busted jeep, so I spun around and went back to the shop and grabbed my torch figuring I could get some quick cash, back to the shop to trade out the torch for my grenade launcher, and be back on my way in no time. Get back out on the road and somehow the guys have fixed their jeep, joined some other guys on the beach fighting some pirates. Strange how they magically did that, but hey, not being one to wonder what the heck this game thinks it's doing, I drove out on the beach like a wild man and proceeded to run over the last pirate with a satisfying thump. Hopped out and got my $200, yoinks! Thanks buddy.

Back on the road, got out to the ruins and was looking around for loot. As I had come in fast and hot, and the brakes on all these island vehicles must be rotted from the salt air, I had skidded to a halt near one of the ruins at the end of the peninsula. That's when I saw the door was marked with that symbol that means "blow me up please" so I clamped some C4 to it, stepped back and.... noticed my truck was a bit close, but decided to risk it. Boom goes the door and extra boom goes my truck. LOL Didn't care, it was a crap truck anyway.

As I was looting the ruins and grabbing the letter from the poor Japanese guy, I heard some commotion back outside. Seems some Rakyat guys in a truck had driven past a poor civilian (the guy in the ball cap) too fast and scared him. He was cowering behind a rock. Then I saw his jeep was parked down a ways and smoking and I realized I had never gone back to the shop to trade out my torch so I fixed it for him. $50, yoinks! Thanks buddy.

Down to the shore across to the island and grabbed the statue and some loot there. Around the shore, more loot. Out to a boat to get more loot and then to that really deep hole. Dove down and grabbed the loot chest and just made it back to the surface. Quick save and dove over the side again and grabbed the statue and beat my way to the surface. I was really straining but I thought I would make it just fine....

Minor rant here about the swimming controls. Almost all the other FPS games I've played that have swimming use the jump key to swim up. This is almost universal. Of course, FC3 doesn't but that key command is etched in my brain or something, as I always try to use jump to swim up, wonder why I'm not going anywhere, then remember I have to point my way up with the mouse and swim forward. Then, what's the deal with the swim fast function? What exactly makes it change from swimming fast to not swimming fast? I find myself just hammering it to be sure I'm swimming fast as it turns off arbitrarily it seems.

.... anyway, I think I'm going to make it, he's gasping for air, the surface is right there.... and I misjudge the angle I'm swimming at, bump my head against the bottom of the boat and drown. Missed it by that much.

Respawn at Kell's Boat Repairs (I don't even remember clearing this outpost, there's loot all over the place, weird) anyway, that actually saved me travelling around the lagoon anyway, so I head out to the submerged ruins and start grabbing the loot there. Play cat and mouse with the sharks a bit and then it starts crashing again, but I did manage to get all the loot and statue from those ruins before calling it quits for the night.

It's really an enjoyable game when it actually runs.
"You've read it, you can't un-read it."
D_B

PZ

 :laugh: :-X Great stories D_B! Reminds me of the adventures that Tintin would have had

fragger


fragger

Did you know you can win a race challenge without a vehicle?

I did one last night and I was going really well until I came around a tight bend and there was a beam carrier on the road. I altruistically tried to avoid him and consequently ran the car onto a bunch of rocks from which I couldn't extract it. There were just three markers to go, so I left the car and ran the rest of the way - and won!

Art Blade

D_B, I don't know if you changed your diet or something because you're writing more in a few days now than you wrote during a year in the past -- nice :) And man, you're funny. Reading those stories and anecdotes of yours usually keeps me grinning for a while later on  :-D

Have another slap on the back, sport  :-() +1 :-X

And lol, fragger  :laugh: I should have guessed that it works because PZ already started a jet ski race and finished it in a fast boat.  :-()
[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

Jim di Griz

Sometimes it is entirely appropriate to kill a fly with a sledge hammer  - Major Holdridge
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PZ


mandru

Repair weirdness?  We had discussed way back in the FC2 days customizing rides by removing doors, hoods and such and I had a situation arise that made me think I'd give 'er a bit of a try now.

Zipping around on a jet-ski I skiffed off a submerged rock and the right engine cover flew off.  Ok, I kind of liked the look of the exposed exhaust housing for the cylinders but knowing that I'd already inflicted damage I swung over to a nearby shoreline based captured outpost, completely beached the jet-ski so it would be completely accessible and grabbed a repair torch from the vending machine before I attempted to shoot off the left engine cover.

A single round from my silenced sniper rifle did the trick popping off the other cover and as expected the jet-ski started smoking indicating it was approaching total meltdown.  I quickly found the right spot to stand to bring up the repair indicator bar and set to with the torch.

Imagine my surprise when the repair reached conclusion and both of the engine covers magically reappeared.  ???

I repeated the process shooting off the covers, applying the repair torch and every time the engine covers were mended as good as new.  OK they still had the bullet marks on them but those always fade over time.  ::)
- mandru
Gramma said "Never turn your back 'till you've cut their heads off"

Art Blade

it's not just repairing, it's renovating. :-D Which indeed prevents us from using "customised" vehicles.  :( And the next problem is that keeping them isn't as easy as in FC2.
[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

mandru

Quote from: Art Blade on January 19, 2013, 09:57:12 PM

it's not just repairing, it's renovating. :-D Which indeed prevents us from using "customised" vehicles.  :( And the next problem is that keeping them isn't as easy as in FC2.


I learned early on in FC3 that quick travel could pull you out of almost any jam.  Free access and using quick travel effectively as well as the practice of hopping between the North and South island locations also goes a long way towards getting us over becoming attached to any one vehicle.  :-\\

On the plus side I realized using stealth and a machete to slash an enemy's tires (seeing as how they don't carry repair tools) say at a road block before starting a chase sequence would really put them at a disadvantage.  Hmmm, have to think more on that one.
- mandru
Gramma said "Never turn your back 'till you've cut their heads off"

fragger


Jim di Griz

Talking of shot tyres - whilst like most, I think the vehicle physics is pretty bad, I got into a gun fight with some pirates and noticed something cool. After mopping up the traditional three waves of response to the initial fight, I drove off and found myself concentrating harder on keeping the jeep on the road than I would normally have to.

It seemed more keen to drive on the grass verges than the road and felt like I had a flat. Swerving to avoid occasional Rakyat patrols was becoming increasingly difficult, so I stopped and had a look - sure enough, one of my tyres was shot out and completely gone.

Quite impressive physics I thought.
Sometimes it is entirely appropriate to kill a fly with a sledge hammer  - Major Holdridge
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fragger

I've noticed that too - not only do you hear a "bludda-bludda-bludda" noise when you get a flat but you can almost physically feel it in the way the vehicle behaves. It is impressive :-X

Art Blade

also the POW-flop-flop-flop-flop indicates a shot-out tyre.  :-D
[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

fragger

Talk about backseat drivers...

A jeep full of Rakyat guys came my way just when I was in need of a vehicle, so I stood next to the road until they slowed alongside and gave me the chance to do the commandeer thing. Which I did, pausing long enough to allow all four of them to pile back in, then we hit the road in search of fun and adventure. But a parting of the ways took place soon after when I tried to drive the car up a steep side road, lost traction and slipped off, landing back on the main road with sufficient force to convince my passengers that I was in fact the enemy, whereupon a bunch of detection indicators immediately popped up indicating that the threats were the cranky, coccyx-bruised islanders right behind me (and of course they had no trouble detecting me, I was like two or three feet away in the driver's seat of the very same vehicle).

So off we went on a merry little road trip, me driving with white arrows and semicircles in my face while my passengers were calling me all sorts of names ("traitor" came up a lot) but as long as the car remained in motion they weren't able to make good on their threats, as apparently they can sit and they can shoot but they can't do both at once (I'm surprised they can even walk and talk at the same time). It was a bit like that movie "Speed" - as long as I didn't stop moving, I was safe from harm. So down the road we went, me driving and they blathering, until the incessant yabbering compelled me to take the only action I could - I aimed the car at a cliff, bailed out at the last minute and let them go over with it. This not only removed the threat to my person but it also put an end to their infernal carping.

Nobody criticizes me while I'm driving - nobody.

Art Blade

You're a true gentleman. Didn't yell back or anything, just politely left the car to those who may have known better. The fact that all of them failed at once wasn't worth uttering something peculiarly nasty to them, either, but indeed a nice little story to be told among friends.  :-D
[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

fragger

 :-D

Quite - I think they learned the errors of their ways :-() Besides, actions speak louder than words, I believe >:D

Art Blade

particularly so if burning fuel and blowing up engines is involved  :-D
[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

Jim di Griz

Quote from: Art Blade on January 20, 2013, 04:25:49 AM
also the POW-flop-flop-flop-flop indicates a shot-out tyre.  :-D
I must have missed the POW amongst all the Brrrdp, brrrdp, tick,tick, tick...boom x2 and general screams as well as assorted threats - I really must pay more attention in future  :)

Mad story fragger - and yes, they are a cranky bunch. A shame that your cliff wasn't a high one with nothing but ocean below and a wingsuit at your disposal. Great story.
Sometimes it is entirely appropriate to kill a fly with a sledge hammer  - Major Holdridge
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PZ

This thread brings up an interesting thought - do you suppose the repair tool fixes flats?  I've never used the repair tool even though I've been meaning to play with it.

mandru

Yes PZ, I've experimentally slashed the tires on a vehicle and applied the repair tool at the sight of the damage and watched as the tires not only become restored the vehicle bounces up a bit as there is suddenly air in its wheels again.

If the wheels have flown off it's too far beyond repair for the tool to fix though.

As for shooting enemy tires this is not a concept we players have to ourselves.  I've clearly heard a voice among swarming privateers during one of my exploratory practice runs at the airport shout "Shoot out his tires! - Take him down!"  I'd come into the area from the East and driven the entire length of the air strip to see if I could get a .50 cal situated outside of the office my brother is in that's guarded by the heavy as well as being in a direct line of sight of the only alarm call box for the entire area.

That alarm box by the way is front center of the building immediately one door to the East of the brother's holding cell.  My hope is that when I take that mission live (I can't forcibly enough state how much I hate and loathe when two separate missions are chained together with a timer  :D  ) shooting that box off the post will cut down the resistance faced when we make our escape.  Of course my thought on the the correct plan of action is shoot the alarm box first then open up on the flamethrower holding heavy behind the wire mesh.  Then if time allows mop up the tarmac a bit to give me a clearer crossing to the checkpoint.
- mandru
Gramma said "Never turn your back 'till you've cut their heads off"

PZ

Thanks for the info mandru;  it is really too bad that we mature gamers are so excited about playing a game, yet we loathe entering a segment that we know we will not appreciate.

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