Far Cry 2 Weapon FOV found in 41_weaponProperties?

Started by OWGKID, December 31, 2014, 10:55:48 AM

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OWGKID

In FC3, the weapon FOV doesn't scale with the in-game FOV changer. The FOV is in the patch files. Is there any similar line in FC2 weaponProperties? The line is called "fNearFOVdegrees" in FC3. It would be fun to have the value set to "1000"  :-() :-() :-() :-()
LEGACY

Art Blade

Normal FOV is 90, most of the time. I changed it in other games and 120 was already a bit vertigo-inducing. 1,000 would make me want to puke across the map  :-D
[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

OWGKID

LEGACY

Art Blade

[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

OWGKID



No problem, most games have the weapon viewmodel scaling with the "normal" FOV option, CoD is a good example. Other games probably have the weapon viewmodel FOV locked so it doesn't mess up the screen when the FOV is increased I think.
LEGACY

PZ


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