Mirror's Edge

Started by JRD, January 08, 2010, 01:28:51 AM

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mmosu

Ha, yes, lots of plummeting. That's a promise I'm sure they'll be able to deliver on  :-D
As far as the open world aspects go, I imagine it may end up taking on somewhat of an assassins creed feel - I don't really have anything to base that on, it just seems to make sense.

Art Blade

sounds about right to me, good idea. That sparks the idea of having to find your own routes across the rooftops.
[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

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